![]() ![]() FluidSynth works only with SoundFont files, while Timidity works primarily with GUS patches, although it also has certain support for SoundFonts as well. There are several software synthesisers available, the most prominent ones being Timidity and FluidSynth. ![]() It's very handy, because two people can get the same sound out of MIDI files, even if their hardware is completely different or doesn't support MIDI in hardware. ![]() They also support the same patches and/or SoundFonts, depending on the program. These days there are programs called software synthesisers, which allow playing MIDI files without hardware support for it (it's all done on the CPU). Afterwards Creative did a similar thing, but instead of allowing to upload individual samples, it created a sample pack format, called SoundFont. Early cards, like Gravis UltraSound, allowed people to upload samples, called patches, to it, and thus change how MIDI sounded. Later on sound card manufacturers figured out that it would be nice for users to be able to change the samples. Historically every sound card that had hardware MIDI support came with its own batch of samples, so MIDI would sound different on every sound card. The music player has to interpret the MIDI file and then use external sound samples to play the music in an audible form. You can find the patches here: Ī bit of a background for this, and MIDI in general, for those who don't know yet: MIDI music is sheet music, MIDI files themselves don't contain any audible music. What I am using to play it is Timidity, with the original Gravis UltraSound patches, tweaked a bit. I uploaded the two highlights of it on YouTube:Īs you can see, it's pretty high fidelity. While trying to sort out my MIDI music library once more, I came across a pretty good instrument sample pack that makes most of the World of XEEN tracks sound very nice. ![]()
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